![]() Keep the level of detail as low as possible.Only export the part of the model you need (eg: don't export curves if you don't need them in Maya).For example, one layer for every material. To be able to more easily add different materials to imported geometry in Maya, it can be useful to organize your model in layers. The most important step when exporting your model from Rhino to Maya is the preparation. When your Rhino model contains polygon geometry, you can use either FBX or OBJ. This means the geometry will still be NURBS-geometry when importing the file in Maya. The easiest and cleanest way to export geometry from Rhino to Maya is to use the IGES-filetype. Geometry created within Rhino is usually NURBS-geometry. 4.2 Importing an FBX or OBJ file (Polygon only or mixed).
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